"Video Games" is a descriptor in the National Library of Medicine's controlled vocabulary thesaurus,
MeSH (Medical Subject Headings). Descriptors are arranged in a hierarchical structure,
which enables searching at various levels of specificity.
A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades.
Descriptor ID |
D018910
|
MeSH Number(s) |
I03.450.642.693.930 L01.224.900.930
|
Concept/Terms |
Video Games- Video Games
- Game, Video
- Games, Video
- Video Game
Computer Games- Computer Games
- Computer Game
- Game, Computer
- Games, Computer
|
Below are MeSH descriptors whose meaning is more general than "Video Games".
Below are MeSH descriptors whose meaning is more specific than "Video Games".
This graph shows the total number of publications written about "Video Games" by people in this website by year, and whether "Video Games" was a major or minor topic of these publications.
To see the data from this visualization as text,
click here.
Year | Major Topic | Minor Topic | Total |
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2002 | 0 | 1 | 1 |
2008 | 2 | 0 | 2 |
2010 | 1 | 0 | 1 |
2011 | 2 | 1 | 3 |
2012 | 3 | 0 | 3 |
2013 | 2 | 1 | 3 |
2014 | 4 | 1 | 5 |
2015 | 8 | 1 | 9 |
2016 | 6 | 1 | 7 |
2017 | 4 | 0 | 4 |
2018 | 4 | 1 | 5 |
2019 | 3 | 0 | 3 |
2020 | 3 | 0 | 3 |
2021 | 3 | 0 | 3 |
2024 | 1 | 0 | 1 |
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Below are the most recent publications written about "Video Games" by people in Profiles.
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Using games to understand the mind. Nat Hum Behav. 2024 Jun; 8(6):1035-1043.
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Teen reactions to a self-representational avatar: A qualitative exploration. J Sport Health Sci. 2022 03; 11(2):157-163.
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Associations between Screen-Based Activities, Physical Activity, and Dietary Habits in Mexican Schoolchildren. Int J Environ Res Public Health. 2021 06 24; 18(13).
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Use of active video games with or without videoconferencing on health outcomes in adolescent and young adult cancer survivors: a systematic review. J Cancer Surviv. 2022 08; 16(4):714-727.
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That Dragon, Cancer-Exploring End of Life Through an Unwinnable Video Game. JAMA. 2020 Oct 13; 324(14):1379-1380.
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The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocol. Contemp Clin Trials. 2020 09; 96:106087.
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Brief Report: A Gaming Approach to the Assessment of Attention Networks in Autism Spectrum Disorder and Typical Development. J Autism Dev Disord. 2020 Jul; 50(7):2607-2615.
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Descriptive Normative Nutrition Messages to Maximize Effect in a Videogame: Narrative Review. Games Health J. 2020 Aug; 9(4):237-254.
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Effects of Exergaming on Balance of Healthy Older Adults: A Systematic Review and Meta-analysis of Randomized Controlled Trials. Games Health J. 2020 Feb; 9(1):11-23.
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Scoping Review of Pok?mon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change. Games Health J. 2020 Apr; 9(2):71-84.