Connection

TOM BARANOWSKI to Video Games

This is a "connection" page, showing publications TOM BARANOWSKI has written about Video Games.
Connection Strength

9.721
  1. The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocol. Contemp Clin Trials. 2020 09; 96:106087.
    View in: PubMed
    Score: 0.622
  2. Descriptive Normative Nutrition Messages to Maximize Effect in a Videogame: Narrative Review. Games Health J. 2020 Aug; 9(4):237-254.
    View in: PubMed
    Score: 0.599
  3. Scoping Review of Pok?mon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change. Games Health J. 2020 Apr; 9(2):71-84.
    View in: PubMed
    Score: 0.582
  4. Videogames That Encourage Healthy Behavior Did Not Alter Fasting Insulin or Other Diabetes Risks in Children: Randomized Clinical Trial. Games Health J. 2019 Aug; 8(4):257-264.
    View in: PubMed
    Score: 0.569
  5. Participant Outcomes from Methods of Recruitment for Videogame Research. Games Health J. 2018 Feb; 7(1):16-23.
    View in: PubMed
    Score: 0.525
  6. Assessing Feedback in a Mobile Videogame. Games Health J. 2016 Jun; 5(3):203-8.
    View in: PubMed
    Score: 0.463
  7. Fun and Games. Games Health J. 2015 Dec; 4(6):421-2.
    View in: PubMed
    Score: 0.451
  8. Games for Health for Children-Current Status and Needed Research. Games Health J. 2016 Feb; 5(1):1-12.
    View in: PubMed
    Score: 0.442
  9. Might Video Games Help Remedy Childhood Obesity? Child Obes. 2015 Aug; 11(4):331-4.
    View in: PubMed
    Score: 0.435
  10. Prose Fiction as a Narrative Companion for a Vegetable Parenting Videogame. Games Health J. 2015 Aug; 4(4):305-11.
    View in: PubMed
    Score: 0.432
  11. Sexual Health in the 21st Century. Games Health J. 2015 Apr; 4(2):67-8.
    View in: PubMed
    Score: 0.431
  12. Are active video games useful to combat obesity? Am J Clin Nutr. 2015 Jun; 101(6):1107-8.
    View in: PubMed
    Score: 0.430
  13. Games for Increasing Physical Activity: Mechanisms for Change. Games Health J. 2015 Feb; 4(1):1-2.
    View in: PubMed
    Score: 0.421
  14. Physical activity and screen-media-related parenting practices have different associations with children's objectively measured physical activity. Child Obes. 2013 Oct; 9(5):446-53.
    View in: PubMed
    Score: 0.387
  15. Impact of an active video game on healthy children's physical activity. Pediatrics. 2012 Mar; 129(3):e636-42.
    View in: PubMed
    Score: 0.348
  16. Let's get technical! Gaming and technology for weight control and health promotion in children. Child Obes. 2012 Feb; 8(1):34-7.
    View in: PubMed
    Score: 0.346
  17. Active video games for youth: a systematic review. J Phys Act Health. 2011 Jul; 8(5):724-37.
    View in: PubMed
    Score: 0.332
  18. Video game play, child diet, and physical activity behavior change a randomized clinical trial. Am J Prev Med. 2011 Jan; 40(1):33-8.
    View in: PubMed
    Score: 0.321
  19. Playing for real: video games and stories for health-related behavior change. Am J Prev Med. 2008 Jan; 34(1):74-82.
    View in: PubMed
    Score: 0.261
  20. The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial. Int J Behav Nutr Phys Act. 2025 May 26; 22(1):60.
    View in: PubMed
    Score: 0.218
  21. Role of Digital Games in Self-Management of Cardiovascular Diseases: A Scoping Review. Games Health J. 2019 Apr; 8(2):65-73.
    View in: PubMed
    Score: 0.137
  22. The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study. J Med Internet Res. 2016 10 14; 18(10):e272.
    View in: PubMed
    Score: 0.120
  23. Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis. J Med Internet Res. 2016 Apr 29; 18(4):e94.
    View in: PubMed
    Score: 0.116
  24. Testing the effects of narrative and play on physical activity among breast cancer survivors using mobile apps: study protocol for a randomized controlled trial. BMC Cancer. 2016 Mar 09; 16:202.
    View in: PubMed
    Score: 0.115
  25. Children's Cognitive and Affective Responses About a Narrative Versus a Non-Narrative Cartoon Designed for an Active Videogame. Games Health J. 2016 Apr; 5(2):114-9.
    View in: PubMed
    Score: 0.114
  26. Acceptability and Applicability of an American Health Videogame with Story for Childhood Obesity Prevention Among Hong Kong Chinese Children. Games Health J. 2015 Dec; 4(6):513-9.
    View in: PubMed
    Score: 0.111
  27. Creating action plans in a serious video game increases and maintains child fruit-vegetable intake: a randomized controlled trial. Int J Behav Nutr Phys Act. 2015 Mar 18; 12:39.
    View in: PubMed
    Score: 0.107
  28. A meta-analysis of serious digital games for healthy lifestyle promotion. Prev Med. 2014 Dec; 69:95-107.
    View in: PubMed
    Score: 0.103
  29. Behavioral science in video games for children's diet and physical activity change: key research needs. J Diabetes Sci Technol. 2011 Mar 01; 5(2):229-33.
    View in: PubMed
    Score: 0.081
  30. Conceptual model for the design of a serious video game promoting self-management among youth with type 1 diabetes. J Diabetes Sci Technol. 2010 May 01; 4(3):744-9.
    View in: PubMed
    Score: 0.077
  31. What Hispanic parents do to encourage and discourage 3-5 year old children to be active: a qualitative study using nominal group technique. Int J Behav Nutr Phys Act. 2013 Aug 06; 10:93.
    View in: PubMed
    Score: 0.024
Connection Strength

The connection strength for concepts is the sum of the scores for each matching publication.

Publication scores are based on many factors, including how long ago they were written and whether the person is a first or senior author.