TOM BARANOWSKI to Video Games
This is a "connection" page, showing publications TOM BARANOWSKI has written about Video Games.
Connection Strength
9.721
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The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocol. Contemp Clin Trials. 2020 09; 96:106087.
Score: 0.622
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Descriptive Normative Nutrition Messages to Maximize Effect in a Videogame: Narrative Review. Games Health J. 2020 Aug; 9(4):237-254.
Score: 0.599
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Scoping Review of Pok?mon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change. Games Health J. 2020 Apr; 9(2):71-84.
Score: 0.582
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Videogames That Encourage Healthy Behavior Did Not Alter Fasting Insulin or Other Diabetes Risks in Children: Randomized Clinical Trial. Games Health J. 2019 Aug; 8(4):257-264.
Score: 0.569
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Participant Outcomes from Methods of Recruitment for Videogame Research. Games Health J. 2018 Feb; 7(1):16-23.
Score: 0.525
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Assessing Feedback in a Mobile Videogame. Games Health J. 2016 Jun; 5(3):203-8.
Score: 0.463
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Fun and Games. Games Health J. 2015 Dec; 4(6):421-2.
Score: 0.451
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Games for Health for Children-Current Status and Needed Research. Games Health J. 2016 Feb; 5(1):1-12.
Score: 0.442
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Might Video Games Help Remedy Childhood Obesity? Child Obes. 2015 Aug; 11(4):331-4.
Score: 0.435
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Prose Fiction as a Narrative Companion for a Vegetable Parenting Videogame. Games Health J. 2015 Aug; 4(4):305-11.
Score: 0.432
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Sexual Health in the 21st Century. Games Health J. 2015 Apr; 4(2):67-8.
Score: 0.431
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Are active video games useful to combat obesity? Am J Clin Nutr. 2015 Jun; 101(6):1107-8.
Score: 0.430
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Games for Increasing Physical Activity: Mechanisms for Change. Games Health J. 2015 Feb; 4(1):1-2.
Score: 0.421
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Physical activity and screen-media-related parenting practices have different associations with children's objectively measured physical activity. Child Obes. 2013 Oct; 9(5):446-53.
Score: 0.387
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Impact of an active video game on healthy children's physical activity. Pediatrics. 2012 Mar; 129(3):e636-42.
Score: 0.348
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Let's get technical! Gaming and technology for weight control and health promotion in children. Child Obes. 2012 Feb; 8(1):34-7.
Score: 0.346
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Active video games for youth: a systematic review. J Phys Act Health. 2011 Jul; 8(5):724-37.
Score: 0.332
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Video game play, child diet, and physical activity behavior change a randomized clinical trial. Am J Prev Med. 2011 Jan; 40(1):33-8.
Score: 0.321
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Playing for real: video games and stories for health-related behavior change. Am J Prev Med. 2008 Jan; 34(1):74-82.
Score: 0.261
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The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial. Int J Behav Nutr Phys Act. 2025 May 26; 22(1):60.
Score: 0.218
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Role of Digital Games in Self-Management of Cardiovascular Diseases: A Scoping Review. Games Health J. 2019 Apr; 8(2):65-73.
Score: 0.137
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The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study. J Med Internet Res. 2016 10 14; 18(10):e272.
Score: 0.120
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Is Participatory Design Associated with the Effectiveness of Serious Digital Games for Healthy Lifestyle Promotion? A Meta-Analysis. J Med Internet Res. 2016 Apr 29; 18(4):e94.
Score: 0.116
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Testing the effects of narrative and play on physical activity among breast cancer survivors using mobile apps: study protocol for a randomized controlled trial. BMC Cancer. 2016 Mar 09; 16:202.
Score: 0.115
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Children's Cognitive and Affective Responses About a Narrative Versus a Non-Narrative Cartoon Designed for an Active Videogame. Games Health J. 2016 Apr; 5(2):114-9.
Score: 0.114
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Acceptability and Applicability of an American Health Videogame with Story for Childhood Obesity Prevention Among Hong Kong Chinese Children. Games Health J. 2015 Dec; 4(6):513-9.
Score: 0.111
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Creating action plans in a serious video game increases and maintains child fruit-vegetable intake: a randomized controlled trial. Int J Behav Nutr Phys Act. 2015 Mar 18; 12:39.
Score: 0.107
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A meta-analysis of serious digital games for healthy lifestyle promotion. Prev Med. 2014 Dec; 69:95-107.
Score: 0.103
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Behavioral science in video games for children's diet and physical activity change: key research needs. J Diabetes Sci Technol. 2011 Mar 01; 5(2):229-33.
Score: 0.081
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Conceptual model for the design of a serious video game promoting self-management among youth with type 1 diabetes. J Diabetes Sci Technol. 2010 May 01; 4(3):744-9.
Score: 0.077
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What Hispanic parents do to encourage and discourage 3-5 year old children to be active: a qualitative study using nominal group technique. Int J Behav Nutr Phys Act. 2013 Aug 06; 10:93.
Score: 0.024